Below are seven more in-depth Scratch tutorials from Leandro and Andrew on the topics of output nodes, working with the tracker, RED meta data and more.
Using Dissolves to Animate Color Effects
In this tutorial, Leandro demonstrates how to use dissolves to animate color effects instead of traditional keyframing. Working with a dissolve is often more flexible than keyframing and is ideal for scenes with scaffolds of complex animations.
SCRATCH Tutorial: Using dissolves to animate color effects from ASSIMILATE on Vimeo.
Paint-out Visual Effects Using Texture Layers
Here Leandro demonstrates how to do paint-out VFX with texture layers by hiding a noticable flag that was left in the shot. By creating and softening a shape, the flag becomes indistinguishable from a nearby tree when blended together.
Using Scaffolds to Shape the Lighting of a Scene
In this video, Leandro demonstrates how to work with scaffolds in Scratch to carefully adjust the lighting of a scene. The flexibility of Scratch allows Leandro to adjust the focus, intensity and shaping of light in the room.
Using Recursive Scaffolds for Creative Effects
In this tutorial, Leandro uses recusive scaffolds for tone mapping. Recursive scaffolds sit on top of work already done, unlike unrecursive, which deal only with the base layer image. With a recursive scaffold, Leandro is able to safely tonemap without affecting the highlights.
Tips for Getting the Most Out of the Tracker
Here, Leandro uses the tracker to change the color of our subject's dress as she runs behind and around a fountain. By using both the tracker and manual keyframing, Leandro is able to turn a dark maroon into a brighter shade of red without affecting anything but the dress.
RED Meta Data
In this tutorial, Andrew demonstrates how to adjust the meta data in RED files allowing changes to white balance, gamma curve, gains, color settings and more. He also demonstrates how to change the meta data in multiple clips at a time in Scratch's Media Browser.